Somewhat related - "Game Engine Black Book: Wolfenstein 3D" [1], by Fabien Sanglard.
Of course this is a very different book: it includes detailed reviews of the engine's source code, and translates complex concepts with ease. Plus the print edition is beautiful and colorful (which is a must for a game book).
Of course this is a very different book: it includes detailed reviews of the engine's source code, and translates complex concepts with ease. Plus the print edition is beautiful and colorful (which is a must for a game book).
[1] https://www.amazon.com/Game-Engine-Black-Book-Wolfenstein/dp...
https://www.amazon.com/Game-Engine-Black-Book-Wolfenstein/dp/1539692876"]