Advanced C++ Programming Styles and Idioms

Category: Programming
Author: James A. Freeman, David M. Skapura
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by banned1   2017-10-17
Advanced C++ Programming Styles and Idioms by James O. Coplien

https://www.amazon.com/Advanced-C-Programming-Styles-Idioms/...

by anonymous   2017-08-20

Heres's a little additional information that may help better understand some of the other technically correct, but shorter answers.

In the strictest sense a Class Factory is a function or method that creates or selects a class and returns it, based on some condition determined from input parameters or global context. This is required when the type of object needed can't be determined until runtime. Implementation can be done directly when classes are themselves objects in the language being used, such as Python.

Since the primary use of any class is to create instances of itself, in languages such as C++ where classes are not objects that can be passed around and manipulated, a similar result can often be achieved by simulating "virtual constructors", where you call a base-class constructor but get back an instance of some derived class. This must be simulated because constructors can't really be virtual in C++, which is why such object—not class—factories are usually implemented as standalone functions or static methods.

Virtual functions are normally resolved "late" by the actual type of object referenced, but in the case of constructors, the object doesn't exist yet, so the type must be determined by some other means.

The best implementations are those that handle new candidate classes automatically when they are added rather than having only a certain finite set currently hardcoded into the factory (although the trade-off is often acceptable if the factory is the only place requiring modification).

James Coplien's 1991 book Advanced C++: Programming Styles and Idioms has details on one way to implement such virtual generic constructors in C++. There are even better ways to do this using C++ templates, but that was not covered in the book which predates their being added to the standard language definition. In fact, C++ templates themselves are class factories since they instantiate a new class whenever they're used with different actual type argument(s). Update: I located a 1998 paper he wrote for EuroPLoP '98 titled C++ Idioms where, among other things, he revises and regroups the idioms in his book into design-pattern form à la the 1994 Design Patterns: Elements of Re-Usable Object-Oriented Software book.

See also the related answers here for the question Class factory in Python. Also see Abstract Factory, Template Style which is a 2001 Dr. Dobb's article also about implementing them with C++ Templates.

by spider57   2017-08-20

I think most people refer to this as the Handle Body idiom. See James Coplien's book Advanced C++ Programming Styles and Idioms (Amazon link). It's also known as the Cheshire Cat because of Lewis Caroll's character that fades away until only the grin remains.

The example code should be distributed across two sets of source files. Then only Cat.h is the file that is shipped with the product.

CatImpl.h is included by Cat.cpp and CatImpl.cpp contains the implementation for CatImpl::Purr(). This won't be visible to the public using your product.

Basically the idea is to hide as much as possible of the implementation fom prying eyes. This is most useful where you have a commercial product that is shipped as a series of libraries that are accessed via an API that the customer's code is compiled against and linked to.

We did this with the rewrite of IONAs Orbix 3.3 product in 2000.

As mentioned by others, using his technique completely decouples the implementation from the interface of the object. Then you won't have to recompile everything that uses Cat if you just want to change the implementation of Purr().

This technique is used in a methodology called design by contract.

by litb   2017-08-20

Beginner

Introductory, no previous programming experience

Introductory, with previous programming experience

* Not to be confused with C++ Primer Plus (Stephen Prata), with a significantly less favorable review.

Best practices


Intermediate


Advanced


Reference Style - All Levels

C++11/14 References:

  • The C++ Standard (INCITS/ISO/IEC 14882-2011) This, of course, is the final arbiter of all that is or isn't C++. Be aware, however, that it is intended purely as a reference for experienced users willing to devote considerable time and effort to its understanding. As usual, the first release was quite expensive ($300+ US), but it has now been released in electronic form for $60US.

  • The C++14 standard is available, but seemingly not in an economical form – directly from the ISO it costs 198 Swiss Francs (about $200 US). For most people, the final draft before standardization is more than adequate (and free). Many will prefer an even newer draft, documenting new features that are likely to be included in C++17.

  • Overview of the New C++ (C++11/14) (PDF only) (Scott Meyers) (updated for C++1y/C++14) These are the presentation materials (slides and some lecture notes) of a three-day training course offered by Scott Meyers, who's a highly respected author on C++. Even though the list of items is short, the quality is high.

  • The C++ Core Guidelines (C++11/14/17/…) (edited by Bjarne Stroustrup and Herb Sutter) is an evolving online document consisting of a set of guidelines for using modern C++ well. The guidelines are focused on relatively higher-level issues, such as interfaces, resource management, memory management and concurrency affecting application architecture and library design. The project was announced at CppCon'15 by Bjarne Stroustrup and others and welcomes contributions from the community. Most guidelines are supplemented with a rationale and examples as well as discussions of possible tool support. Many rules are designed specifically to be automatically checkable by static analysis tools.

  • The C++ Super-FAQ (Marshall Cline, Bjarne Stroustrup and others) is an effort by the Standard C++ Foundation to unify the C++ FAQs previously maintained individually by Marshall Cline and Bjarne Stroustrup and also incorporating new contributions. The items mostly address issues at an intermediate level and are often written with a humorous tone. Not all items might be fully up to date with the latest edition of the C++ standard yet.

  • cppreference.com (C++03/11/14/17/…) (initiated by Nate Kohl) is a wiki that summarizes the basic core-language features and has extensive documentation of the C++ standard library. The documentation is very precise but is easier to read than the official standard document and provides better navigation due to its wiki nature. The project documents all versions of the C++ standard and the site allows filtering the display for a specific version. The project was presented by Nate Kohl at CppCon'14.


Classics / Older

Note: Some information contained within these books may not be up-to-date or no longer considered best practice.

by anonymous   2017-08-20

You can't derive a class from int, but you should be able to make a class (e.g. Integer) that is interchangeable with int by implementing Coplein's Concrete Data Type idiom from Advanced C++: Programming Styles and Idioms and then by overloading the type cast operator from Integer to int and defining a conversion operator from int to Integer.

here is another link that describes the basic Idioms from the book

and yet another link that I think is pretty close to what you are looking for http://en.wikibooks.org/wiki/More_C%2B%2B_Idioms/Int-To-Type